Showing posts with label business thinking. Show all posts
Showing posts with label business thinking. Show all posts

Friday, February 3, 2012

Questions for Innovation

Sarah Krasley along with Bill O'Connor recent put forward 6 questions that can lead to innovation at an article found here.


These six innovation questions are:
  • What could I look at in a new way? (Steve Jobs looked at the computer in a new way, leading to the Mac and the personal computer revolution.)
  • What could I use in a new way? (Paleolithic humans turned fire from a scourge into a means of cooking, heat, light, and protection.)
  • What could I recontextualize in space or time? (The Sumerians moved language from spoken to written form, expanding its power and reach.)
  • What could I connect in a new way? (Thomas Edison connected the light bulb to the electrical grid, leading to electrified cities.)
  • What could I change, in terms of design or performance? (Nearly 3 million years ago, the world’s first “innovator” transformed a simple rock into a stone hand-axe.)
  • What could I create that is truly new? (In 1776, American colonists created the first “intentional” nation, based on specific abstract principles.)

Wednesday, January 18, 2012

Design Thinking

Design thinking is an alternative way of thinking about problem solving and idea generation. It could well be one of the most important new ways of structuring new business teams and creating environments for future workers that has been put forward in recent years. The concept is not really anything new, and certainly many historical figures like Edison, Leonardo Da Vinci, and Tesla, would be in my mind classed as design thinkers. Really the newest step forward is the more formal acceptance of the process of design thinking as promoted by companies such as IDEO that produces reproducible successful results. Most people in the realm of invention and idea creation really have been practicing design thinking for centuries.

Design thinking is a really a process in approaching a problem. The basic four steps of design thinking are: 

Define the problem
Create and consider possibilities
Refine and dissect results
Repeat(optional)
Execute most successful outcome

Within each of these steps are tools and methods that help get the most out of the process. 

Defining the problem, involves a discovery phase with analysis of the problem space. At this point in the process it is critical to immerse oneself in the problem, existing solutions (if any), and the all the available resources and literature. It may also require observation of people and processes already in place. Only after a full discovery would it be worth moving onto a creation phase. At this point in the process it is worth considering tools like brainstorming on smaller parts of the problem, grouping and ideating ideas together to be evaluated as worth pursuing. Which leads nicely into to a complimentary part of the phase of creating prototypes of various levels of fidelity. To test out concepts and encourage team engagement at the early production stage. This is when things begin to really stand out as feasible and worthwhile solutions or not. Then, comes the refine and dissection of those ideas that seem most worthy. Further prototyping, and maybe some usability tests can help refine the results. repeating earlier stages may also prove advantageous. After things seem to funneling into a particular result it then becomes time to execute the most successful outcome into the final product or service.

That in a nutshell is design thinking. Again nothing completely new but really people's acceptance and corporate push for innovation has brought these now more well defined steps into new consideration. They are effective and powerful ways to generate ideas and produce prototypes that lead to more successful end products and services, when done correctly.

Other breakdowns of the steps include.

Discover, Analysis, Ideation, Prototype and Evaluate.
Define, Research, Ideate, Prototype, Choose, Implement, Learn.

In each instance you can see the common form of four basic steps.

I have some further reading here for design thinking.
You can read some more of my thoughts on prototyping here.
And some ideas on idea generation here.

Sunday, January 15, 2012

Zero Gravity Thinking

In my quest to just keep filling mind with great thinking and approaches to design and innovation techniques, I came across an intriguing book that caught my eye in the local Goodwill book section. Titled "The innovation killer" by Cynthia Rabe it raised my curiosity enough to buy it. In this book, which should really be titled "Zero Gravity Thinking", she describes the need for teams, that are working on new and creative projects, that require innovative thinking to introduce certain personality types she refers to as zero gravity thinkers.

A zero gravity thinker is someone whom Edward De Bono would call a lateral thinker, or IDEO would refer to as a T-shaped person that has a deep expertise in one area of knowledge, but also is following a broad interest in different fields of study or knowledge these personality types when mixed with established teams can often reinvigorate the stagnation of ideas with new perspectives and considerations. Rabe, goes on to describe the importance of someone whom would be called an outsider, that can be more open to new ideas, has self confidence to know what they are talking about and a willingness to introduce an existing team to new approaches and consideration, most likely from another field of knowledge. The zero gravity thinker is someone whom the team can collaborate with, that most likely is not an expert in their field, but probably has a basic understanding of their knowledge space, but does have an expertise in a similar or different field that has similarities to the problem space. A good example might be a team of biologists introducing a zero gravity thinker that is a chemist.

The value she describes is very compelling, and considering that companies like P&G and Microsoft hire external agencies like IDEO and Ziba to brainstorm new ideas and improvements to existing products reinforces the idea that external thinkers can work out well in innovating with existing teams. IDEO of course is the most recognized company in the World for innovative team thinking, and the products and services they design are proof it works. Their teams are often described as a mix of great thinkers from different fields of knowledge.

The concepts she introduces are not new, but the book is a great summary of the concepts and definitely describes the zero gravity thinker concisely. It is a good read and nice introduction to the concepts of this new style of problem solving.